Once again our guild comes together to defend the city of Caerleon against incoming attacks. This time The Abyss came fully prepped and ready to rumble and it was an amazing fight! Mad props to them for a valiant effort. This is OUR strong suit though, no one really to blame there. We were BORN to do large scale PvP with massive experience in not online Ultima Online, EverQuest, Shadowbane, Dark Age of Camelot, Warhammer, World of Warcraft, and more, but also we’ve been in this game, committed to it, since Alpha 2. Having said that, however… Abyss hit us hard! They had the demon shot/meteor/mace root combo on lock down and that shit really killed the heck out of our main raid team several times over. I certainly will be looking to duplicate that shit next time!
In almost all of our previous chapters for MMO games, including UO, DAOC, Rift, and WoW, we’ve been asked to be part of the Developers Round Table. Usually these have been very specific invites, exclusive for certain pilars of the gaming community, but Albion Online has recently decided to add in all the top GMs of the most active guilds to the discussions. This is really good in my opinion! The more perspectives we have the better.
As a result of this addition, I am re-launching our “Submit Your Feedback” program. You will need to be registered on this site to do so, but you can submit your feedback and suggestions below. This form will be exported and delivered to the developers at our Round Table discussions. Not everything that you submit here will be addressed or implemented, but some of it might be. As we have done before, and as a partner with Amazon, those that submit concrete, detailed suggestions and those suggestions get implemented into the game will receive a $25 Amazon Gift Card from The Last Prophecy Gaming, Inc.
We really appreciate your involvement in this program.
There is always something to be said about the power of the internet. After so many decades doing this, the MMO thing, I can truly say that there are people in the world that will undoubtedly disappoint you. But just as stark a contrast are the people that you bump into that will also inspire you and touch your heart. I have had the amazing pleasure to make some very long-lasting friendships across the world, as part of TLP. The people you see here, in this screen shot… I am so proud to say embody those friendships. All for very different reasons! What we have here in this guild, in this gaming family, cannot be easily duplicated. And there is a real strength in that. One that far supersedes mere pixels on a screen.
A lot of our core players have decided to take a break because we know that this beta is getting extended; probably will not see a release until the first quarter of 2017. Due to that fact a lot of our core is taking a break from the beta. This has traditionally been a real stickler for us. When we play a beta, we expect to be able at some very near future see the release of the game. In both instances, we’ve been bitten and now are twice shy. Speculation has us delaying this beta for quite some time based on the post here by the CEO of Sandbox Interactive, known as Korn.
First of all, I’d like to point out that we have always been very clear about our philosophy with regards to Albion Online: the main goal is for the game to be successful in the long term. The game will be released when we believe that it’s able to achieve that goal. Every time we gave an indication for a release date, we always made that clear.
Much like we did in the first beta, we continue to foster friendships and collaboration by focusing our members to fight against the horde that is [REIGN] who continues to stomp out any that cross their path. Some of the smaller guilds are going to have to make some very tough choices — either they learn to work together or start thinking about merging into bigger guilds. Albion seems to be no place for the small, tight knit groups of the past because we’re being forced out of existence. It’s time to organize and centralize to put forth an effort to not be engulfed by, or eaten alive in some instances, the zerg.
We have always created alliances in every game we have played, Albion is no different. In our first beta, we had the name Rest in Pieces (long before there was ever a guild with the same name) for our alliance. It was one of the first things we did. Now, we dust off the name and put it back to good use as we form the [RIP] alliance of Redwater. We’ve aligned ourselves with some great guilds that have for the better part moved into Redwater Bend and plan to make this place their home — at least for the duration of this final beta.
With events, GvG practices, dungeon crawls, and more organized and led by competent leaders, we think we have a good shot at holding our own.
The wait is over! Final Beta has now officially started and adventurers are already making their way through the King’s and Queen’s Isles.
What Can You Expect in Final Beta?
Are you already on the Final Beta hypetrain? Find out what’s coming your way in our latest video!
Final Beta starts with the server wiped clean, and a brand new world to explore, as well as many new and reworked features. Here is a quick overview of what you can expect:
- New World: Royal Continents and The Outlands
- Biomes: Swamps, Steppes and Mountains
- New Powerful Artifact Weapons, Off-Hands and Armor Sets
- Reworked Guild vs. Guild Battles
- New Reputation and Crime System
- Reworked Destiny Board
- … and more!
Want to learn more about the upcoming Final Beta? Check out the Final Beta update page here!
Your Adventure Begins Now!
Legendary Founders have immediate access to Final Beta, while Epic Founders will be able to join tomorrow, August 2, at 12:00 UTC, and Veteran Founders can hop on the live server on August 3, at 12:00 UTC.
Not yet a Legendary Founder? Purchase your Founder’s Pack or upgrade your current pack in the Albion Online shop to get immediate access to the Final Beta!
Time for another sneak peek at what’s in development for Albion Online. Today, we’re revealing four new upcoming spells!
Cador offered an abundance of new spells, but there are still plenty more to come! Today we’re taking a look at future spells and abilities that are currently in development.
Please note: these spells are all still a work in progress and details might differ in the final version.
With Cador we’re releasing a number of changes directed at improving the PVE experience in Albion- most prominently the addition of group loot and repair kits. We’ve also completed our work on the Heretic mob faction.
Cador also marks an important step in our plans for combat: The completed armor rework allows us to now turn our attention to adding more ability choices to existing weapons.
As part of the PVE improvements, Cador also changes mob lethality and the death mechanic. We are aware of concerns regarding the impact of extending this change to PVP, but there are several reasons why we want to test these changes in public to see how big their impact really is.
For one, killing another player will have a strong reputation impact in the upcoming reputation system- we really like that the new mechanic makes this a very conscious choice. Additionally, we believe that the changes add tactical depth and excitement to PvP encounters. We want to test these changes for at least two weeks before making a final decision.
Any and all TLP’ers that wish to help improve the game of Albion Online have a chance to affect real change! The first of the year we will be meeting with some of the developers for what we call Roundtable Discussions. Please be sure to submit your feedback through our website!
TLP officially launches a new chapter in the land of Albion Online, starting with the closed beta! We have opened up recruitment and are actively looking to grow this chapter. Looks like we’ll be starting off with about 10-15 of our currently dormant members plus any members that decide to get in on the action post launch.
On Monday at 7 AM EST the servers will come up and we’ll get to establish our guild and so on. I do not believe that any of the work done in closed beta will carry over into early access, so everyone will be starting from scratch.
There will be a guild meeting to establish our charter and set up our leadership!
Hope to see some of you there. 😉