UPDATE STATUS: READY TO VIEW | ||||||
INTRODUCTION | ||||||
AUTHOR: | /u/Leggerless | |||||
DOCUMENT: | Node Network Analysis | |||||
PUBLISH URL: | Click here for the publicized URL | |||||
RECENT UPDATES | ||||||
1 | Node Names and Trade Managers | |||||
2 | MEDIAH UPDATE (Node Network) | |||||
3 | ||||||
ANALYSIS AND DESCRIPTION | ||||||
BEST UP-TO-DATE MAP WEBSITE | ||||||
Current Project: | ||||||
Working on the new Node Network. May add more resources for a compiled guide. | ||||||
MAP CP COST: | 55 | CP | (Pre-Media) | |||
67 | CP | (Mediah) | ||||
How the optimization node network connections are calculated: | ||||||
1. Start from Illya | ||||||
2. Find next closest town | ||||||
3. Go through all possible paths, find their CP cost, and sum their path cost. | ||||||
4. Choose the path with the lowest CP cost. | ||||||
5. Repeat with the next closest town. | ||||||
6. If needed, remove previous links if another summed link has a lower CP cost. | ||||||
Rules, constraints, and special notes. | ||||||
All cities, towns, and villages (blue/turquoise icons) must be connected! | ||||||
CP is not used for farms or resources attached to nodes in the paths. | ||||||
CP is not used for item rentals or house purchases as well. | ||||||
CP is only used for the paths in the node network. | ||||||
In the case of paths with the same CP cost, the path with the most nodes is | ||||||
chosen instead. Done for possible trading distance bonuses (unverified atm?). | ||||||
Excessively long paths are not included in the calculations. | ||||||
CREDITS | ||||||
/u/fexxi | Idea to make GDoc a publication. | |||||
/u/redev | Network improving upon the previous system. (Verified) | |||||
/u/ChiyoBaila | Node name assistance | |||||
Darkwaters Lorilie | SWG Member (Trade Manager Sheet) | |||||