Hellfire Citadel is the third raid of Warlords of Draenor. Hellfire Citadel has four difficulties: LFR (25 players), Normal (10-30), Heroic (10-30), and Mythic (20). The loot increases as you progress further in the instance.
Hellfire Citadel has 13 Encounters. The item levels vary throughout the instance:
Archimonde drops ilvl 705 Normal, ilvl 720 Heroic, and ilvl 735 Mythic loot.
Hellfire LFR loot is ilvl 675 from earlier bosses and ilvl 685 from later bosses.
The Hellfire Citadel raid is partially non-linear, allowing players to choose a progression path at several key decision points:
After defeating Hellfire Assault and Iron Reaver, players may choose between Kormrok or the Hellfire High Council/Kilrogg Deadeye/Gorefiend wing
Upon gaining access to the Nexus of Souls by defeating Gorefiend, players can choose freely between Shadow-Lord Iskar, Socrethar the Eternal, Fel Lord Zakuun, and Xhul’horac
Players must defeat Socrethar the Eternal to gain access to Tyrant Velhari
Players must defeat all five of these bosses to reach Mannoroth
Players must defeat Mannoroth to reach Archimonde
All four raid difficulties do not share lockouts. The required ilvl to queue for LFR is ilvl 650.
The entrance is located in central Tanaan Jungle, which is a zone that requires building a Shipyard to access. The closest flight path is in Lion’s Watch or Vol’mar, which are cities that are unlocked as part of the Shipyard questline.
Bosses and Strategy Guides
We’ve expanded our raid coverage in Warlords to include in-depth strategy guides to each boss! We are constantly updating this section with new guides leading up to Hellfire Citadel’s launch–we’ll have strategy guides to every Hellfire Citadel boss and role guides covering the basics.
Halls of Blood
Bastion of Shadows
The Black Gate
Quick Tips Role Guides
In addition to our Hellfire Citadel Guides for all bosses, we now have a series of Quick Tips guides for Melee DPS, Ranged DPS, Healers and Tanks! These guides don’t give you an in-depth discussion of every strategy and every ability, they just give you what you need to know to get through the encounter largely unscathed.
Quick Tips Guides: