{"id":4867,"date":"2015-04-25T19:37:41","date_gmt":"2015-04-25T23:37:41","guid":{"rendered":"http:\/\/www.childrenofdarkness.com\/?page_id=4867"},"modified":"2015-04-25T19:37:41","modified_gmt":"2015-04-25T23:37:41","slug":"dragonkin","status":"publish","type":"page","link":"https:\/\/tlp-guild.com\/uo\/lore\/dragonkin\/","title":{"rendered":"Dragonkin"},"content":{"rendered":"<p>&nbsp;<\/p>\n<p>\u2564 <strong>~*~*~*~ ABOUT DRAGONKIN ~*~*~*~<\/strong><br \/>\n\u255e <a href=\"#origin\">ORIGIN<\/a><br \/>\n\u255e <a href=\"#properties\">PROPERTIES<\/a><br \/>\n\u255e <a href=\"#gifts\">GIFTS<\/a><br \/>\n\u255e <a href=\"#age\">AGE<\/a><br \/>\n\u255e <a href=\"#lifestyle\">LIFESTYLE<\/a><br \/>\n\u255e <a href=\"#rules\">RULES<\/a><br \/>\n\u255e <a href=\"#injuries\">INJURIES<\/a><br \/>\n\u255e <a href=\"#death\">DEATH<\/a><br \/>\n\u255e <a href=\"#lore\">LORE OWNERSHIP<\/a><\/p>\n<p>&nbsp;<\/p>\n<p><a name=\"origin\"><\/a><\/p>\n<h1><strong>ORIGIN<\/strong><\/h1>\n<h3>History<\/h3>\n<p>(to be revealed through future roleplay and stories)<\/p>\n<p>&nbsp;<\/p>\n<h3>Creation<\/h3>\n<p>A dragon, using their inherent dragon ability, can shift into a human form.\u00a0 Dragons can live in their human form for a significant amount of time and often absorb the languages around them. During this transformation, a dragon can find a human mate and have children with such.\u00a0 The offspring would be half-dragon, half-human, in essence creating a &#8220;dragonkin&#8221;.<\/p>\n<h3>Birth<\/h3>\n<p><span style=\"font-weight: 400\">After around three months, the fetus emerges enclosed in a leathery sac, which quickly hardens into an egg. \u00a0The egg&#8217;s coloration is in keeping with what is normal for the dragon or dragon-kin parent (about the same color range as that type&#8217;s scales). \u00a0It generally takes ten to twelve months for the egg to hatch. \u00a0The resulting dragonkin will always be of the same dragon type as their dragon or dragonkin parent. \u00a0In cases where both parents are dragons or dragonkin of different elements, offspring will each be of the same type as one parent or the other (random).<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><a name=\"properties\"><\/a><\/p>\n<h1><strong>PROPERTIES<\/strong><\/h1>\n<h3>Earth Dragons<\/h3>\n<ul>\n<li>hides consist of extremely strong armored plates in shades of\u00a0grey and brown<\/li>\n<li>extremely resistant to external physical damage, even by dragon standards<\/li>\n<li>can easily tunnel through earth and stone with their powerful claws<\/li>\n<li>slow and awkward in flight<\/li>\n<li>terrible swimmers in dragon form<\/li>\n<\/ul>\n<h3>Water Dragons<\/h3>\n<ul>\n<li>very smooth scales in shades of blue<\/li>\n<li>exceptional swimmers<\/li>\n<li>able to breathe underwater through their scales. \u00a0If any part of them is covered, their water breathing doesn&#8217;t work as well. \u00a0This limitation is more noticeable in mortal form due to clothing.<\/li>\n<\/ul>\n<h3>Fire Dragons<\/h3>\n<ul>\n<li>thick red and orange scales<\/li>\n<li>immune to\u00a0flame<\/li>\n<\/ul>\n<h3>Air Dragons<\/h3>\n<ul>\n<li>white and grey scales<\/li>\n<li>feathered wings<\/li>\n<li>swift and extremely agile in flight<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><a name=\"gifts\"><\/a><\/p>\n<h1><strong>GIFTS<\/strong><\/h1>\n<h3>Basic Gifts<\/h3>\n<ul>\n<li>Intelligence: \u00a0dragons possess extremely high intelligence<\/li>\n<li>Dragon fire: \u00a0The fire breathed by a dragon is more\u00a0a torrent of raw magical energy than\u00a0it is an actual flame. \u00a0Therefore, dragon fire can often\u00a0burn what an ordinary fire could not.<\/li>\n<li>Magical creature: \u00a0Dragons are a living embodiment of magic, making them particularly well suited to spell casting. \u00a0Unfortunately, this also makes them a treasure trove of reagents for mages.<\/li>\n<li>Element manipulation: \u00a0Elemental dragons are able to magically manipulate their particular element. \u00a0The extent to which they can do this varies and can, as with most magic, be improved with practice.<\/li>\n<li>Travel: \u00a0Dragons of this type are able to travel between worlds using their innate understanding of the flows of magic.<\/li>\n<li>Influence: \u00a0A dragon&#8217;s strong presence, as well as their magical nature tends to affect the behavior of those around them.<\/li>\n<\/ul>\n<ol>\n<li>Serpent&#8217;s gaze: \u00a0When looking into a dragon&#8217;s eyes, it is extremely hard to look away. \u00a0This carries over into human form, though not quite as intensely.<\/li>\n<li>Powerful voice: \u00a0A dragon can learn to channel its magic into its voice to cause a heightened emotional response. \u00a0This could be used to instill fear in an enemy,\u00a0rally allies, or lure prey closer.<\/li>\n<\/ol>\n<h3>Earth Magic<\/h3>\n<ul>\n<li>Breath attack: \u00a0In addition to standard dragon fire, the earth dragon can spew forth molten stone, which quickly hardens on its target.<\/li>\n<li>Harden: \u00a0The dragon becomes immobile and nearly immune to physical damage. \u00a0Senses are dulled for the duration of this effect. \u00a0This is most often used during long periods of sleep.<\/li>\n<li>Treasure sense: \u00a0While most dragons have a keen eye for treasures, earth dragons have a sixth sense for locating gems and precious metals that have not yet been removed from the earth. \u00a0As such, they spend a good deal of time tunneling below ground to build their hoard.<\/li>\n<\/ul>\n<h3>Water Magic<\/h3>\n<ul>\n<li>Breath attack: \u00a0blue dragon fire that not only burns on and beneath water, but also becomes more powerful in those conditions. \u00a0Can also unleash a strong torrent of water.<\/li>\n<li>Condensation: \u00a0able to call together the water in an area, whether it&#8217;s in liquid form or in the air, or even from a living thing.<\/li>\n<li>Amorphous form: \u00a0Water dragons are particularly skilled at the transformation technique that all dragons can use. \u00a0As such, they have much more freedom to alter the form that they transform into, though their pride prevents them from using it to disguise themselves as another specific person.<\/li>\n<\/ul>\n<h3>Fire Magic<\/h3>\n<ul>\n<li>Breath attack: \u00a0A fire dragon&#8217;s breath burns hotter than that of other types.<\/li>\n<li>Ignite: \u00a0able to cover their bodies in dragon fire\u00a0while in dragon form<\/li>\n<\/ul>\n<h3>Air Magic<\/h3>\n<ul>\n<li>Breath attack: \u00a0In addition to standard dragon fire, the air dragon can breathe out an extremely strong and damaging gust of wind.<\/li>\n<li>Voice control: \u00a0can project and amplify their voices to be heard much more loudly. \u00a0With enough practice, they can learn to make their voice seem to come from another location, or eventually from multiple locations at once.<\/li>\n<li>Maneuvering: \u00a0can rapidly adjust\u00a0the direction of their movement, even in a free-fall,\u00a0with the help of short bursts of wind<\/li>\n<\/ul>\n<p><a name=\"age\"><\/a><\/p>\n<h1><strong>AGE<\/strong><\/h1>\n<h3>Infant<\/h3>\n<p><span style=\"font-weight: 400\">As infants, dragonkin are already able to change between dragon and mortal form. \u00a0As a mortal, they appear to be a mostly ordinary infant. \u00a0As a dragon they start out roughly the size of a small house cat, with the physical appearance of their dragon type.<\/span><\/p>\n<h3>Toddler<\/h3>\n<p><span style=\"font-weight: 400\">By the time they are toddlers, dragonkin invariably begin to identify themselves more as either dragon or mortal, devoting most of their time to that form. \u00a0This choice is usually greatly influenced by the environment in which they are being raised. \u00a0They learn to fly around the same time that they learn to walk, though their flight is similarly limited. \u00a0During this time they also develop the ability to breathe small amounts of fire, which at this point is just ordinary flame.<\/span><\/p>\n<h3>Adolescence<\/h3>\n<p><span style=\"font-weight: 400\">Upon reaching puberty, the dragonkin&#8217;s magical nature inherited from their dragon forebears begins to emerge more strongly. \u00a0It is at this point that their other draconic abilities begin to develop. \u00a0One who has lived primarily in mortal form throughout childhood will generally be less prepared to handle this and will often find these abilities triggering unexpectedly until they learn how to use them properly. <\/span><\/p>\n<h3><\/h3>\n<h3>Aging Formula<\/h3>\n<p>Early in their lives, dragonkin age twice as fast as humans (4 years worth of aging per real life year). \u00a0This aging slows nearly to a halt once they (in mortal form) appear to be somewhere in their twenties. \u00a0Their dragon form will continue to grow for thousands of years. \u00a0However, those dragonkin who spend their childhood primarily in mortal form will age at a normal human rate (2 years per real life year) until they reach puberty.<\/p>\n<p>&nbsp;<\/p>\n<p><a name=\"lifestyle\"><\/a><\/p>\n<h1><strong>LIFESTYLE<\/strong><\/h1>\n<p>As they have spread out to numerous worlds through the ages, dragons have developed a wide range of customs. \u00a0A couple of things remain fairly constant though. \u00a0The lure of treasure, whatever form that might take, is strong and ever-present. \u00a0Attempting to take away anything that they consider to be their treasure is a foolish undertaking at the best of times. \u00a0No dragon can stand to have its intelligence insulted. \u00a0They also have grown accustomed to\u00a0concealing what they are from mortals, though it\u00a0grates at them to have to conceal their identities, which they take great pride in.<\/p>\n<p>&nbsp;<\/p>\n<p>Over the past few years, these dragons and dragonkin have experienced a feeling like they need to go elsewhere. \u00a0This slowly intensifying feeling is driving them toward Sosaria from all other worlds and as it grows stronger, more and more of their kind heed its siren call.<\/p>\n<p>&nbsp;<\/p>\n<p><a name=\"rules\"><\/a><\/p>\n<h1><strong>RULES<\/strong><\/h1>\n<h3>Shifting<\/h3>\n<ul>\n<li>A dragon can only use a form shift to turn into a human or elf.<\/li>\n<li>Dragonkin can only use form shift to turn into the race of their non dragon parent.<\/li>\n<\/ul>\n<h3><\/h3>\n<h3><\/h3>\n<h3><\/h3>\n<p><a name=\"injuries\"><\/a><\/p>\n<h1><strong>INJURIES<\/strong><\/h1>\n<h3>Immortality<\/h3>\n<p>Like full-blooded dragons, dragonkin do not die from old age.<\/p>\n<h3>Healing<\/h3>\n<p>Through regeneration, they are able to recover from\u00a0almost\u00a0any wound that fails to kill them. \u00a0Severed limbs grow back much like a lizard&#8217;s tail.<\/p>\n<p><a name=\"death\"><\/a><\/p>\n<h1><strong>DEATH<\/strong><\/h1>\n<h3>Dragon Form<\/h3>\n<p>To be fatal, a wound must be severe enough to kill the dragon more quickly than they can regenerate. \u00a0Examples include piercing the heart or severing the head.<\/p>\n<h3>Mortal Form<\/h3>\n<p>While the regeneration still remains a huge factor, they are much easier to kill in their mortal form due to its physical shortcomings.<\/p>\n<h3>Permission Required<\/h3>\n<p>Please remember that no one can just \u201ckill off\u201d your character without consent.\u00a0 If you do not consent to being killed off,\u00a0 your death should be role played as a severe injury \u2014 such as being knocked unconscious and needing medical assistance.<br \/>\n<a name=\"lore\"><\/a><\/p>\n<h1><strong>LORE OWNERSHIP<\/strong><\/h1>\n<p>This lore is intellectual property of Chris Reynolds (who plays Emiko, Saphira, Lars, Ariok), loremaster. \u00a0 Changes to this lore once written will be reviewed by the\u00a0lorekeepers, who for this lore are: Nick Schilhaneck\u00a0(who plays Va&#8217;lis Razele) and April-Lynn Lirette\u00a0(who plays Merida).<\/p>\n","protected":false},"excerpt":{"rendered":"&nbsp; \u2564 ~*~*~*~ ABOUT DRAGONKIN ~*~*~*~ \u255e ORIGIN \u255e PROPERTIES \u255e GIFTS \u255e AGE \u255e LIFESTYLE \u255e RULES \u255e INJURIES \u255e DEATH \u255e LORE OWNERSHIP &nbsp; ORIGIN History (to be revealed through future roleplay and stories) &nbsp; Creation A dragon, using their inherent dragon ability, can shift into a human form.\u00a0 Dragons can live in &#8230; <a title=\"Dragonkin\" class=\"read-more\" href=\"https:\/\/tlp-guild.com\/uo\/lore\/dragonkin\/\" aria-label=\"Read more about Dragonkin\">Read more<\/a>","protected":false},"author":16,"featured_media":0,"parent":585,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"generate_page_header":"","footnotes":""},"class_list":["post-4867","page","type-page","status-publish","infinite-scroll-item"],"_links":{"self":[{"href":"https:\/\/tlp-guild.com\/uo\/wp-json\/wp\/v2\/pages\/4867","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tlp-guild.com\/uo\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/tlp-guild.com\/uo\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/tlp-guild.com\/uo\/wp-json\/wp\/v2\/users\/16"}],"replies":[{"embeddable":true,"href":"https:\/\/tlp-guild.com\/uo\/wp-json\/wp\/v2\/comments?post=4867"}],"version-history":[{"count":0,"href":"https:\/\/tlp-guild.com\/uo\/wp-json\/wp\/v2\/pages\/4867\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/tlp-guild.com\/uo\/wp-json\/wp\/v2\/pages\/585"}],"wp:attachment":[{"href":"https:\/\/tlp-guild.com\/uo\/wp-json\/wp\/v2\/media?parent=4867"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}