Guild Raiding Rules

Below is how our guild manages all of our raid teams, for all tiers.

Raid Management

We start with defining the roles of leaders for each raid. We typically have certain officers act as raid managers, which they do not have to be in the teams to do, while raid leaders and raid assistants obviously have to be in the raid teams. Their responsibilities are as follows:

Raid Managers: Raid managers deal with the logistics of the raid such as recruitment, attendance, logs, stats, scheduling, and goal setting.
Raid Leaders: Raid leaders theory craft raid plans, develop personalized strategies, handle all loot distribution, and guide players through encounters to boss kills.
Raid Assistants: Raid assistants help their raid leaders with invites, group sorting, and technical jobs required within the encounters.

Code of Conduct

All raid teams should operate with a set of common tenets as follows:

Raid Chats for Communication

To communicate any lateness, absence, or emergencies, please use the appropriate raid chat and make sure to TAG the LEADERS (@Leaders) in those chats so that all raid leads, officers, senior officers, co-GMs, and GM are equally notified with enough time to allow us to try to fill that spot ahead of time. Please use the correct chat for your approved raid teams below.

Bench Cleared Players

Bench cleared players do not have to let the leaders know in the same way as primary roster players, but they are on ‘STANDBY” by default. They can just set themselves as absent if they are not going to be online in the wowaudit raid signups respective to their raids.

The “3 Strikes” Rule

For the Mythic team especially, but this also can apply to all raid teams, maintaining a certain level of attendance is an absolute necessity. As such, we have developed a “3 Strikes” rule by which we measure attendance and general conduct.

If you fail to keep to the code listed above, your raid leader may issue a strike against you. That is documented in our Master Spreadsheet in the Members List tab (scrolling to the right) and is visible to all members. After some time, that strike can fall off at the Raid Leader’s discretion. The consequences are as follows:

STRIKE ONE

A discussion with a raid manager, raid leader, or raid assistant about the incident and the first strike is recorded.

STRIKE TWO

If the first strike hasn’t fallen off, you get benched from the team for one week period.

STRIKE THREE

If the first or second strike hasn’t fallen off, you get removed from the raid team.